Server
This slightly modified vanilla server software has some major fixes while still allowing normal vanilla gameplay:
- Chunks load at a maximum rate per player, meaning someone flying super fast cant hang the server.
- A certain tp exploit in the vanilla server still fully works but no longer lags out the server.
- Joining too fast and connection per ip limits.
- Players cannot join with a username already online.
- Entity limit per chunk.
- 32m32m fixes.
- Packet limit.
Things not included:
- Username authentication (maybe i will add this later).
- The nether lags chunk loading to shit and nether farlands crash the server (like vanilla and craftbukkit), i hope to fix this soon.
- Theres probably more things i havent fixed yet.
serv.zip
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